Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
A lot of games don't wipe their *final wave* of *beta testing*, but alpha?
This is the key point and i think part of the misunderstanding, and maybe a mistake from the devs. I dont feel and i dont think we are in alpha, it's more like a long beta and sometimes i play it like a finished game. The devs say alpha to lower the pressure from players or mmo websites. That said, players who dont know the game will just take the option to wait after "alpha" when they could just hop on now and have fun with us, removing their potential gap at release.