Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
1. If you want testers that stay long enough to test the end game, you need to reward them in some way. Currently, PG is so good that playing it is in itself a reward, but a full wipe would kill that.
2. It's a blessing for new players because they have established guilds and veteran players to provide guidance and come their help, should they be cursed for instance.
3. If you like competition when starting blank, that's a valid reason to play but PG can't please every style. Maybe there is another game around that is more for you then.
4. If the game is really successful, they might start new servers, and you wish will be fulfilled.
Regarding the wiki, it's a moving target, hence imperfect. Please fill the blanks.