Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Game markets are nothing like RL ones. Only basic supply/demand...
This is just flatly untrue. Supply and Demand is only one f many balance point in economics, it's the most very basic of economics, not a cornerstone. It can even have inverse relationship in different real life markets; some things really are cheaper to supply the more demand there is and some things reduce demand by being in supply. Look up Veblen goods and economies of scale.