Quote Originally Posted by ShieldBreaker View Post
Okay sorry, had this crazy idea about looting...
I'm not entirely clear what your suggestions are, but I think you're suggesting a mix of loot-generating points? So mobs would have loot that would spawn for the first group, for the most damage, for some damage, for some aggro... Some crazy mix of things. And based upon which lists you were on would be what loot was visible to you?

That's a pretty cool idea. The bosses already have different slots of loot they generate; signature items, gear slots, mob type slots... And we have had keys before to exchange for loot.

Your idea kinda is worthy of its own post. Maybe break the ideas into segments so it's more easily readable?

Anyhow, I'm glad people are thinking of this stuff.