Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I believe there are many people who try the game and don't continue cos of the confusion surrounding what will/won't be wiped.
Not sure where this is coming from, as they have stated quite clearly what will and will not be wiped.
Player Economy will be wiped. That means that all player gold and items.
They have also stated they *MAY* reduce/wipe economy skills like leather working, blacksmithing, tailoring, ect, simply because those skills can heavily effect player economy.
The only thing they haven't commented on is NPC favor which can be gotten fairly easily, if a bit of a grind.