Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I wonder if Animal Husbandry when added to the game will basically allow the farming of meat and organs, like stomachs. Once there are cattle ranchers maybe cheese making will be fairly easy. Increases to stomach drop rate would need to be toned down if that is the case. There is also the fact that all the power players just got unleashed on a new set of possible cheeses, bringing them back into the cheesemaking game with avengence. Once they power level their way thru the new stuff they will probably be less likely to use such tactics unless they see themselves solely as stomach merchants or cheesemakers. So the issue might correct itself to some degree with time. It is like a floodgate got opened with the level increase.