Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
The fact is that since the cheesemaking cap was raised last update, cheese right now is the BEST food/snack in the game. I hit lvl 62 cheesemaking and use Grasgot cheese for my meal and Provolone cheese for my stack. They have crazy good stats (+max health and power, and in-combat regen). So the idea that it's just some endgame bragging right is no longer accurate, even though this may have been true a few weeks ago.
With this new information, perhaps the current stomach drop rate makes a little more sense. That said, I'd welcome any increase in the drop rate
There are some bugs with the high end cheeses that make them rather more powerful than they should be right now. (In particular, stacking is mucked up for cheeses vs. other foods.) There are a number of lower-level recipe bugs, too. Once we get some of those ironed out, we'll take a look at stomachs. I definitely hear you, though - I hear a lot about stomachs.
Originally Posted by ShieldBreaker
I'm really hoping cattle farming is more of an abstract game in itself. [...]
Don't quote me on this (yet), but I am pretty sure that is Citan's goal with animal husbandry.