Meh, I've done it, and it's not really different than playing ranged DPS. You've got a series of target you have to keep hitting; you have to dodge the ranged effects. To me, trinity is boring because your position and action don't change.
I did melee healing in Molten Core back when Clearcasting was a melee thing. Boy, everyone hated that. Whack the flaming critter with a book, run back, cast the big heal on the tank, run back in... Always make sure Regrowth was running on time. Of course, that was before healmeters counted HoTs to the caster so only the big heal counted. Outlands was fun; I could be tanking, use bash, pop to caster, heal my DPS, then dive back in. That was cool.
And it's quite true the broad size of the internet is actually working against community, making it hard to build up that next MMO or whatnot. But it also means there's a place for experiments like PG. ^-^






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