Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
1) Bugs. Due alpha/beta there are loads of bugs which some players used to advance their chars. In release version this bugs would be fixed and people who used it in the past got certain advantages in compare to new, 'legit' players.
2) It's hard to 'return' to sandbox game. I felt it when I returned PG after two months break (check my past stream...). You don't remember anything, you got loads of unfinished in the past stuff which you don't remember where to do. So if there is a wipe - it's much easier to start from scratch, than going on with 'old' problems