Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I was in the same group, and was pushing to see how much burst damage I could deal to steal agro, and was happy that I wasn't getting beat on a lot. The new changes to taunt worked well. Normally, I expect that if i lead with my 3 best attacks that i'll be the one tanking the mob. Was nice to see the changes work as intended.
At that point I had only managed to reroll 2/3 of the bulwark threat mods, the third one seals the deal really well. All in all I have really enjoyed playing as a tank today, and it will only get better once I finish rerolling and put SI bacK on all pieces. Maybe next time you are around we can test it out!