Quote Originally Posted by Citan View Post

My plan will be to make players generally more tanky, and to offer new mechanisms to increase survivability. I have a handful of ideas, from mods to new game mechanics... and I'll probably throw everything at the wall and see what sticks. We'll iterate quickly and do weekly updates to try to massage everything.

After that, we can come back to the "too many DPS mods" problem with a different vantage point.
Make it an event! Announce the patch and give out the patch notes with lots of combat changes. Give a large bonus to experience and encourage people to go kill things for a week. Ask for specific feedback from people, giving us details on what to test. What type of armor sets, what skills, what mobs, etc. Then change things back, digest the feedback, and hit us with more changes and a similar event.