Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
There isnt very much discussion going on with this patch!
The M&M update makes it feel easier vs "just reset the game until you get the right skills". I havent really played it enough to beat the final boss yet though.
The spam limiter is nice, it would be nice to let confetti/fireworks work via an option (at least I think confetti is blocked by it?) so when the summer-events happen I can see celebrations etc. I think I need to wait until more bosses are spawned by Jack to fully test this because during the poetry jam guides showed displeasure in AoE spam. I also think there is now so much player knowledge required to use these optimizations, I recommend just adding a section in the /help special command list.
I think some triggered buffs in Sunvale and sunvale's caves dont seem to be working. A friend turn on some fires outside in Sun Vale, got a message but nothing happened. We assumed a buff was supposed to be triggered. Similarly inside the dungeon I clicked the bowl and received the non-druid specific "you can see the oceans future" message and I have no idea if that is a flag for something else, or a buff or what but it appears nothing happened.
When the patch first went live I did a bug report that my panther from GK had an untamable label. I actually have not checked it again, nor have I attempted to check if the panthers from GK are susceptible to the magical allure of string. But that is a thing btw!