Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Because in most cases skill sets/races/what ever is compared on the performance in battle.
If that were true then you wouldn't see so many people in pocket gear, you wouldn't see so many people choosing skills based on sprint boosts, you wouldn't see people who avoid combat whenever possible and spend most of their time crafting.
You make some good points about fairies, but i have to disagree with you here. Personally i find the ability to fly a MAJOR perk (then again i think druid is significantly overtuned so if you have a druid main i can see why you might find this perk to be a little underwhelming).