Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
So when you were listing the disadvantages of fairy characters why did you neglect to mention they would never be able to sprint? I read a conversation in global last night where Jack was overly dismissive if not rude to a player asking about it. Jack told everyone that while Fae are currently able to sprint with abilities like take the lead this was not intended (and presumably will be patched out later).
I can understand this from a design standpoint and I do not have an issue with this decision. I would however have liked to known this was the design plan for fae when we learned things like they would have -16 inventory and would respawn in the fae realm. Land Sprints give fae the ability to run away in combat and as a result cheat death in dungeons where they cannot fly.
Nobody I have spoken with expected this as a design point (as the other negatives seemed pretty severe).
Originally Posted by Sokar
Balancing thoughts:
Thorn dmg:
By trying to avoid Warden + Druid you "ruined" it for all others. Now i have to do warden + druid to do atleast some dmg with thorns.
Pre nerf warden could do something like 1000 dmg to the target. I had someone power level me a bit for pig using warden and I have to say it deserved a change. They walked into the mob with the damage shield on and it died instantly without the need to do anything else.
That level of passive killing power did not make sense when you consider the options available to other classes.
The damage shield on Fire shield is not very good compared to some of the other classes but I find it works quite well still.