Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #2
    Balancing thoughts:


    Thorn dmg:

    By trying to avoid Warden + Druid you "ruined" it for all others. Now i have to do warden + druid to do atleast some dmg with thorns. Looks like much worst than before for me, since i haven't seen a single one doing warden + druid since you mentioned an adjustment. Btw. please adjust the dmg to health info in the skill tooltip to fit the adjustments


    Staff Phönix strike:

    taking away the heal is sad but ok it's balancing, but replacing it with +thorn dmg is more or less replacing it with nothing since the recent adjustments to it. This skill could need a mod like +15 seconds to the thorn effect duration.


    For the rest:

    Well done
    Last edited by Sokar; 03-09-2020 at 08:16 PM.



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