Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Changing Sonic to Nature for bat and bard which has many mobs with immunities vs nature may be a drastic nerf to the 2 skill sets. Bat already has several skills that have no effect on certain mob types and I think that those same types already have immunities to nature so that is probably a double whammy to bat and a hefty hit to bard.
I completely agree. I can no longer survive (leave alone enjoy or thrive) as a Bard. As a druid-bard, I'm stuck essentially with Nature + Nature dmg and the results have been pretty discouraging already. The aesthetics and gameplay experience of bard sonic damage were so unique to this game -- one of the reasons why I feel in love with PG. Is there anyway devs could reconsider bringing it back?