Wait, Trauma builds will get improved? Yes, please. But I'm not sure how I fele about removing piercing attack from wolf kit (Sanguine Fang) it was pretty iconic for trauma builds, and piercign dmage was usefull for certains ituations (liek thsoe portals in WN. Wolf/unarmed build has no other way of killing them, iirc). But if removla of Snaguine Fnags will allow me to commit mass genocide by waitchign my enemies bleed out, then I'll take it.

Also, about Shadow Feint - if I understand it correctly, we will be bale to reactivate it at will, by pressing teh same key again? Well, this is improvment... I think. I'll probably still will not be using it, because cast time, and things like See Red and BotP exist, but hey, who knows.