Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I went back and re read the OP since this whole thread seems to be moving towards a RP reasoning behind the scam. Since some people can't let this go I will say this. If people can play evil characters and can scam at will the game should be set up with a punishment system (jail, etc). I don't know of any law abiding society where you can be evil with no consequence - role playing or not.
I agree completely.
And, if you can be in character and steal from somebody without their consent, then whoever is roleplaying the local constabulary should be able to throw you into the jail without yours. Assuming there aren't guards who would do that.
Can't have it both ways.
Other games have had crime systems that will flag you if you break the law, whether it's stabbing people, or picking pockets. The in game guards would then turn on you. And you might be able to take one or two, maybe even three... but not 20.
So, if we are to permit in character scams that actually scam people, and don't require active willing participation, then we need guards who will beat down the thief, lock them up, and return the stolen goods. Also without active willing participation.