Quote Originally Posted by Easylivin View Post
I don't want to derail the thread but while we are on the subject of bad ideas and raising our post count has anyone thought about characters getting terminal illnesses?

Maybe once a character is level 50+ or the player has spent at least a month in the game the RNG rolls and the player can get a terminal illness which results in the character being deleted within 10 days.

Thoughts? I wouldn't want my character to get an terminal illness but I think it could add to the game.
I've actually thought a lot about this as well. I think terminal illnesses could bring a rich playstyle to the game. I love the idea that after a month of gameplay and hard work of reaching level 50+, a doom dice rolls and I have a chance to receive something deadly to my character. I do, however, think it needs some improvement.

Why wait until level 50? Many players would complain that this great feature has been hidden behind "gated content", Easy. It should be made available after Character Creation. I can imagine it in my mind. I create a character named HopeOfAlharth and appear on Anagoge Island. As I swing my blade at that second or third Dilapidated Skeleton, I gain a level in Sword and 1 in Unarmed (because I also slapped him first). The Doom Dice rolls, my screen flashes red, and the boss warnings scroll through HopeOfAlharth's skull. *You have Stage 3 Pancreatic Cancer*. Just as I'm about to Recall Circle to Serbule, my character grasps his side painfully and dies.

Hope.....

Yes, this could really add a lot to the game