One Month In: The "PG Noob Experience" Streamer's Long-Winded, Comprehensive Feedback
Welcome to Project: Gorgon!
Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
a) NPCs need to explicitly state what they do and don't buy in some fashion. Players trying to remember and guess when they're noobs and struggling with another dozen concepts is not good. It might also help to tell players WHY the NPC is refusing to give you full price in the tooltip. "Warning! Velkort is not giving you the full value of 9,000 because (reason)!"
The wiki is a great repository of information (if you look). If you do a "/wiki merchants" you will get a list of all merchant that categorize, 1. what they like/dislike, 2. what they buy, and 3. how much money they have to buy stuff as their favor goes up.
The biggest problem I see with new people is that they don't do their "due diligence" and try to find information such as this out. They buy a game, jump right in, and then get frustrated because they don't know what to do. It's like giving one of my students a laptop and telling them to fix it on day 1 when they don't even know what a M.2 slot is.
I know that people will inherantly not change and start reading the information that is provided for them, but saying the game is "broke" is just ignorance. (sorry Crissa....this was not a "git good" statement.....maybe a "git common sense"