Respectfully, I'm not sure Hogan's Keep is a realistic "coin extraction" point for a new player. Them worms.

I know/respect that there are classes that can create aggro with AOE abilities, but I was actually referring to "intended as taunting devices" - the stuff with the taunt added in, and mods to boost it, which make the job of tanking more than just a damage race. I'd argue that Unarmed has a great role as an offtank/disabler/disruptor, but there's just no way a guy with Unarmed is going to keep pace with an equivalent Shield user. The disparity even by the 40s is quite notable.

It's certainly true that those mechanisms exist - I'm just hoping to see a bit more width/breadth in them.

(Thanks very much for actually responding to my encyclopedic post though!)