What skills/build are you guys using, and how is it working out?
Welcome to Project: Gorgon!
Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I tried Hammer/sjield a while back (mostly becasue i wnated to level up shield for speed boost) and was rather dissapointed too. Hammer dmage to power cost to cd seems a bit off. Maybe its becasue i didnt had right mods(i picked what i found nad crafted missing parts when needed), but hammer dmg for most part looked... well its not that bad, i woudl say good even, but considering downsides (hih PC, relativly high cd's, increased rage generation) it didnt seemed like good enough.
And shield was even more dissaponting. Too little surivability, only good things are armor restoration, and strong buffs for core/nice attacks dmg.