Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
The Steam release will happen when they deem that the game is ready to enter Beta.
In the Short term we can expect to see minor changes to the UI including probably some new features.
Major changes that might be near or far are :
Playable Fairy Race
Playable Orc Race
Playable Dwarf Race
Vampires
Mounts
Player Housing
Level Cap Raises
Pet Bees
Fairy Homeland
Dwarf Homeland
Human Capital Zone
Weather System
Weather Witching
Inventory Bags
Jewelry Crafting
More Armour Crafting
More Weapon Crafting
Probably more but that is a few.
Has anything actually been discussed about what Weather Witching will be? Personally, I'm excited for the weather system LOL. As dumb as it sounds, the reason I chose Asheron's Call over Everquest was because of the dynamic day/night cycle and that if you saw something on the horizon, you could run to it. I eventually turned off rain in AC, but being able to watch the moons come out at night was great.