Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
You mention dragons being an iconic fantasy creatures and you are right. This comment is based on that alone and not with PGs world. With that said, when games start letting players be dragons, I think it cheapens what a dragon is in that typical sense. They are usually rare, powerful and ancient, not abundant creatures standing around a well auctioning, dancing and reading poetry in an inn.
I understand someone's desire to play them but in doing so I think it destroys what they are or stand for.