Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
This seems a little bit of an ethical dilemma to me. I really want to go and probably play lute, but will we not be thwarting the will of Citan. Is the lack of loot the only consideration, or is how it is supposed to be played of greater importance. I like zerg, but i don't think we should if it will lead to coded dungeon run restriction having to be added to curtail us. Fun and easy vs possible scolding and future consequences. It is like the whole devil and angel on the shoulder thing, one is saying "Storm the dungeon, woohoo!!!" and the other is like "Is it nice to play this way when it seems fairly clear that it wrong?" But my willpower is probably too weak not to zerg, so unless we happen to hear grumbling from the powers that be, I'll probably show up. Please forgive me devs.