Quote Originally Posted by Katrinne View Post
Maybe because the "new" ones ROOT and SLOW the char in place while doing the entire animation, so an INSTANT spell becomes a 2 seconds cast time with ROOT/SLOW effect (idk which cause I quit game cause of that, just saw the other day some update that they said you would be slowed down instead of completly rooted LOL).
Oh also, if you arent facing the target EXACTLY, add a special effect on every cast (at least from fire): "you will spin for 2 seconds and be rooted for another 2 seconds while doing the 'casting fireball' animation". An INSTANT spell.

Maybe, just maybe, thats why he wants the old animations?

I just check forums every now and then to see if they figure out how combat got awful with this nonsense (at least for fire/priest); meanwhile I will keep looged off so I just wont login and AFK complaining in chat about combat nerf and how every single person in my guild just logs in to AFK also. That way devs wont count my login time as "playing time" and it becomes more evident that people quit cause of combat nerf.
It would be more helpful if you tried to propose a solution, a middle ground, or even just a way for the system to work that wouldn't revert to the old system but would be an improvement to your perceived flaws to the current system.