Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Why does that mean a Horn needs to be ridiculously more difficult and time consuming than making a staff, or club, weapons already craftable for other classe
From what I remember Citan made it seem like all along that Bard was a tough route. You have to do the poetry thing and flower arrangement. For most classes you just throw some money/gifts around and you get that class easy.
I think part of the difference may also lie with the differences in the Carpentry/Fishing skills. Fishing is a skill you can learn for free. I capped it on an alt in under 3 days at zero expense besides the training. With the carpentry exploit closed where you clicked on wood from the sewers that trade is not easy or cheap. It requires lots of wood and making many things. You can even afk fishing up with the fish traps.
That being said it does seem like making a horn is a bit too intense in terms of what you need to do. What is the final horn product? I assume it is only +bard. There is no option to make an ice wand specifically with carpentry. Lower level versions sometimes have staff as the requirement when you use non staff gems so I assume that I might make a yellow staff only for it to end up with lvl 80 staff required.
What I see is that usually when Citan makes a new zone he tends to try something new (and even says that much in one of his blogs). Some of the elements are a total failure like the moon statues in Elt. It is entirely possible the horn crafting mechanic is due for an overhaul immediately after being implemented. It is also possible but maybe unfortunate that he intends for Horns to be super hard to make and that is just a bard's life. Look at what you have to do to make the Bard hat!