Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #26
    My only beef with the skill is clicking the button every 20 seconds especially in 2 hour dungeon runs.

    Why not just have it be a toggle but everything else remain exactly the same, mods just trigger "every 20 seconds while xx wave is active", "increases in power once every 20 seconds up to 3 times". They can even auto-drain the power cost every time they auto-refresh, that would be fine.

    Every skill that isn't offensive in nature or a clutch defense suffers from the same thing really, there is little reason for temporary buffs that have the same duration as their recast to not just activate continuously once used. All damage shields, druid veins, necro heart/spleen, even bard songs (as some examples, there are definitely others)... all just taking cool abilities that might define a skill and making them annoying for no real reason.

    Heck you could even put it as a game option checkbox for "auto refresh buffs" and let people choose. Or add another skill that auto-refreshes which is learned at the same time as the base skill, then you can just hotbar the option you prefer.
    Last edited by ErDrick; 06-22-2019 at 04:10 AM.



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