Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #11
    Have you actually tried gearing it and playing it yourself? It's not nearly as great as you're making it out to be.

    With a dedicated tank it's pretty nice, otherwise it's a very frustrating spec to play. Dedicated tank means both someone that can actually hold aggro and survive a few hits. The auto-resurrect is pretty good but since you can't cast it on yourself or even see when the buff is still active that's not as good as you think it is, either.

    I'd actually say Unfetter is it's best ability. ( too bad you can't cast it on yourself while you are stunned, even though the description says it removes stun .. which it does, just can't use it on yourself for that purpose).

    For solo play ( aka healing myself) I'd never ever pick priest. Every other support skill is better for healing your own self. It is decently good under the right set of circumstances, but falls behind other things if those circumstances aren't present, I'd actually call that pretty balanced.
    Last edited by ErDrick; 04-15-2019 at 12:04 AM.



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