Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
How do I leave the tutorial island?
How do I return to the tutorial island?
How do I get to /from Serbule /Eltibule /South Serbule?
Where are the Crypts?
Why is Serbule so laggy?
What do the different colours on gear mean?
Where can I sell things to?
Why can I no longer sell things to an NPC?
When can I sell things again?
How do I get the necro skill?
How can I get more inventory space?
What is favour?
Can anyone tell me how I can get <item > needed for favour?
Why do I need food & snacks?
What is the difference?
How do I use first aid kits?
Can I have more than six abilities on the skill bars?
Why aren't my abilities working on the vertical bar?
What happened to my rat from the tutorial island /How do I make it permanent ?
What do I do next /Where do I go?
How do I configure my UI?