AOE grinding for skins (with total immunity to damage from mobs)
Welcome to Project: Gorgon!
Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
/tell Farmer31 Hey, I'm trying to hunt Parasol Mushrooms. I need five.
And they often will reply
Code:
Farmer31: Oh, I didn't see you! I'm looking for Rat Tails.
And now you can offer to trade them the rat tails - or even leave the rats - so they can get those, while they can avoid the mushrooms you wanted.
Another is to ask if they're going towards a certain boss.
Code:
/t HighLevel90 Hey, I'm trying to get the Boss in the Green Zone. What are you trying to farm?
Code:
HighLevel90: I need all the arts
Code:
/r Okay! I'm collecting any goblin cards under level 24, too.
This doesn't always work, but when there's a high level, well, that's often basically what you need to group. And really, having a lowbie pull stuff off you is great. It's not like there isn't too much loot for everyone anyhow! The only problem comes in situations when you can't really help (like some of the poisonous zones or mobs).