Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
That really seems like you're trying hard to read malicious scheming in there. You have not uncovered a secret plan to wipe 49% of your skills. Come on.
We have no plans to wipe any skills. But designs change and problems sometimes arise. We've had to wipe a few skills in the past when the design changed too much, and if that happens again during beta, it happens again. But it will be a limited thing. As limited as possible, whatever that happens to mean.
In all likelihood, the total number of skills we'll wipe will be exactly zero. But beta is going to be long. Maybe we have to wipe something. We'll do what we have to do to make the best game we can.
Really Hellen?
Its not that hard to read the words on the screen as they are written if anything the burden on communication is on the communicator, you could have just said so in the AMA, its not that many more keys to type out.