So I went on my first group dungeon run last night and holy cow was it fast paced and lucrative!

What I am finding is that Zerging dungeon chests/bosses seems to be the best way to gain loot and councils. Since Dungeons are not instanced (which I love by the way!) and boss loot IS instanced, it creates a situation where solo play is far out-shined by zerging. I'm not sure if this is even an issue, but it seemed it merited a discussion. It certainly incentivizes grouping, which is great. What is doesn't seem to do, is promote long-term group hunting. Zerging through the bosses and disbanding as soon as the dungeons are complete.

As it was my first multi boss experience with a group, can anyone confirm whether or not bosses can be farmed (beyond specific boss items on a timer)? Didn't see this happening, which is good, but is it possible?