Welcome to Project: Gorgon!

Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.


Tag: combat

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  1. Suggestion: How to "Do" PvP in Gorgon

    Started by Tartlicouer, 01-09-2022 07:21 PM
    balance, combat, pvp, skill system, suggestion
    • Replies: 4
    • Views: 2,290
    Last Post: 01-14-2022 10:51 AM
    by Mikhaila  Go to last post
  2. Animation Locking

    Started by Yaffy, 10-02-2021 11:30 PM
    animation, combat, discussion, lock, movement
    • Replies: 4
    • Views: 1,789
    Last Post: 10-05-2021 12:44 AM
    by Melkhiresa  Go to last post
  3. Critical hits, bad behavior & "end game" content

    Started by Golliathe, 03-16-2019 01:27 PM
    7 Pages
    1 2 3 ... 7
    combat, gazkeep
    • Replies: 67
    • Views: 37,706
    Last Post: 03-27-2019 07:54 AM
    by Citan  Go to last post
  4. Volume I: Markets & Prices

    Started by fellentier, 04-01-2018 11:03 PM
    7 Pages
    1 2 3 ... 7
    citan, combat, document, markets, prices
    • Replies: 60
    • Views: 38,871
    Last Post: 04-17-2018 04:17 AM
    by fellentier  Go to last post
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