Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



User Tag List

Page 1 of 3 123 LastLast
Results 1 to 10 of 23
  1. #1
    Junior Member DreamerGoat's Avatar
    Join Date
    Apr 2017
    Location
    Alabama
    Posts
    16
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Why I Think the Druid Emergency Events Should Change

    Well, ever since I went Druid on PG, I notice a few major problems with it: You get no EXP what-so-ever if the druid event starts, I mean sure, you can get points to get special skills after the event, but even then most Druids are too low level to even matter like me, I can't even do any damage at all. At least make it to where it's only for levels 50-70 and halve the EXP instead of completely taking it away from the druids, because it interrupts EVERYONE'S play time due to that event and the rewards (other than the special currency) aren't even worth the time and effort like the loot. I love this game, but that really does take away the fun, I don't even bother staying online when a Druidic Emergency pops up since I can't do shit about it.

    Basically, it's like working at a shitty job and getting paid like one penny per hour.
    Last edited by DreamerGoat; 04-30-2017 at 04:37 PM.

  2. #2
    Senior Member Oxlazr's Avatar
    Join Date
    Dec 2016
    Posts
    124
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I used to have a druid character as my main, and later dropped it along with lycan, just for a bit of perspective.

    Having played a long time with and without flight form in particular, I have to say that the incentive to actually be a druid is overwhelming. Not only do you get an easy in/out for deer form, you also get to travel the map a lot quicker than you could before. Couple that the druid skills themselves, which are not only powerful but versatile and fun, there really needs to be a significant reason not to be a druid.

    I think the event tech is useful, but I agree that the druid restrictions aren't particularly fun nor immersive, especially for new players. By a similar token, I often found playing as a lycan (this was prior to the full moon quests), often the best solution to the problem was simply not to play for a day (or three consecutive days, as is the case now) - it's disruptive to whatever you might've been doing; you're collecting gems and then suddenly you're stuck as a grounded wolf. The concept is cool, the execution not so much.

    At least if there was some constant balance to maintain as a druid, rather than sporadic events, you could contribute and participate in a more flexible way. I don't have any particular ideas, but as an example, say the wolves/deer in Kur Mountains need to be maintained in some capacity - if there's too few deer, druids would need to kill wolves, and vice versa. As a constant buff/penalty, you'd have your experience gain increased or decreased respectively, rather than flat out denied all together. Hell, you could take it a step further - if the balance is heavily skewed in favour of the wolves, druids would get stuck in deer form until it's resolved.

    The general idea here is that it's something that happens progressively, rather than just "yup, drop what you're doing and do this now" - you have no other option. Being forced to do something in any capacity is never fun - it's what leads to player burnout, in my experience, more than anything. So many games I've given up on because I was logging in each day to do a series of daily activities that the game deemed essential for every player.
    Last edited by Oxlazr; 04-30-2017 at 07:07 PM.

  3.   Click here to go to the next staff post in this thread.   #3
    Administrator Silvonis's Avatar
    Join Date
    Feb 2016
    Posts
    381
    Blog Entries
    5
    Mentioned
    21 Post(s)
    Tagged
    3 Thread(s)
    The druid events are a work in progress, as is the rest of the game, such is the way of life in a game that is still in development. We would love to hear ways on how to make the events more engaging and fun but they are intended to require your presence as a tradeoff for the benefits of the skillset. It's a permanent choice with serious consequences thus the reason for the in-game warning. We don't have any plans to change the requirement of being present at the events, but we would be more than happy to hear ideas on how to make them more fun and engaging.

  4. #4
    Senior Member Oxlazr's Avatar
    Join Date
    Dec 2016
    Posts
    124
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    At the very least, it might be worth it (in the long run) to have players actually participate in 2-3 events before becoming a druid (as a prerequisite) - are there any plans for lycan/druid having associated quests as of yet?

  5. #5
    Senior Member ShieldBreaker's Avatar
    Join Date
    Dec 2016
    Posts
    1,062
    Mentioned
    22 Post(s)
    Tagged
    2 Thread(s)
    Quote Originally Posted by Oxlazr View Post
    At the very least, it might be worth it (in the long run) to have players actually participate in 2-3 events before becoming a druid (as a prerequisite) - are there any plans for lycan/druid having associated quests as of yet?
    On Lycan & druid, don't expect to see associated quests. It is my understanding that in the future, you would not be able to be both a druid and a lycan, unless you were already one in alpha. They aren't suppose to be something you can be together but for testing purposes for each system it is allowed. Unless it is decided that they are officially to go together, no likelihood of quests for them.

    I like the idea of having to go on druid events before becoming a druid. Maybe load them up as quests on the player to kill things that only show up during events. It would maybe make a player think more about it before accepting, but overall it isn't going to give them a real feel for the downside of being a druid. Unless you want it to be more a probationary Druid, where they are a almost a druid and have the down sides, but can drop out of being a druid if they don't finish the quests.
    Last edited by ShieldBreaker; 05-03-2017 at 06:58 AM. Reason: typos

  6. #6
    Senior Member Khaylara's Avatar
    Join Date
    Dec 2016
    Posts
    396
    Mentioned
    20 Post(s)
    Tagged
    1 Thread(s)
    "you also get to travel the map a lot quicker than you could before"

    Imo that is the reason most chose to be druids. It seems kinda wrong to pick a "class" in order to bypass the limitations of the teleport/travel system (a similar thing would be making mules to bypass the storage system). I honestly found lycan to be a fairly strong choice and worth the downside but druid not so much.
    Why I'm saying this-absolutely nobody I met in game uses druid as their main skillset, it's always the support one (If anyone mains druid at high level please correct me). As someone who leveled it to 50 as main skillset (druid+psychology) I can say it's the most mind numbing experience I've had in PG and I did it solely for flight
    To balance it out my suggestions would be two:
    -either rework the skill into being a main skillset, add some dps skills, summon treants, animals etc. Any druid should have an animal summon imo or at least power over flora and fauna (charm or summon a biting vine kind of thing).
    -rework the druid events to be fun for everyone not just levels 60+ (Not that they are fun for level 60+ players but most mobs are unkillable by lower levels). What Vzi says, it's not fun being forced into a "daily", reiterating older suggestions-turn them into individual quests like "dedicate 20 flowers to the Dreva altar", "Kill 20 pests", things that would require personal presence AND some actual player involvement besides just being there and tagging a mob. Players would still have to do these if they want the blessings (and most of us force ourselves to attend druid events cause we want the benefits).

    I know a lot of work went into these events, I can see srand online during the events trying to make them go smoothly etc. I realize it's hard to just erase a lot of work but honestly the response ingame is overwhelmingly negative (again, please correct me if anyone thinks I'm wrong there). Players (myself included) are doing the same thing we did with lycan, just log off or do other things that don't involve exp during the event. The higher levels who still go are going simply to accumulate blessings (or to help finish the event), some have over 1k blessings in case some other bird/animal form gets added later. Overall "fun and engaging" are not the words that come to mind when it comes to druid events.
    At least if the druid events stay in the current form we could do with an alternative that wouldn't be so disruptive, we have to delay dungeon runs, stop in the middle of crafting etc in order to let the druid event end first.
    Citan said druid is not like lycan, it's not a punishment etc but-to me at least- feels more like "if you want flight put up with daily disruptions", imo at least lycan is easier to deal with.

    PS-kinda unrelated - what I still consider to be my main char is druid/lycan, I would like to have a clear idea about what's going to happen to Khaylara in the context of druid-lycan conflict. I don't really need to know once more that they are permanent choices, I'm okay to be both and have the monthly and daily disruptions, maybe I'll restart playing lycan at one point BUT I'd like to know if the effort I put into leveling things like cheesemaking, poetry or leatherworking is worth it or my char will get messed up at launch/earlier being 2 incompatible classes.
    Last edited by Khaylara; 05-03-2017 at 05:47 AM.

  7. #7
    Senior Member Crissa's Avatar
    Join Date
    Dec 2016
    Location
    Santa Cruz, CA
    Posts
    861
    Mentioned
    24 Post(s)
    Tagged
    0 Thread(s)
    The events that you can't participate in or meaningfully contribute or fulfill your obligation seems annoying.

  8. #8
    Senior Member Oxlazr's Avatar
    Join Date
    Dec 2016
    Posts
    124
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Just a quick comment on what ShieldBreaker said - as this has been mentioned in the past, but I think we're at a stage in the game where most players perceive and accept that you can do everything on one character, and anything contrary to that will not be well-received. It's a little disheartening to me, personally, but not a deal breaker; I enjoy playing alts - coming back to the same character 6 months later kinda leaves me feeling lost. A fresh start with new twists is what I'm after, personally - though, I don't expect having druid/lycan become mutually exclusive would be well received.

    On to the discussion at hand, though, my primary concern is that "not earning XP" isn't really a disincentive for max-leveled players in particular, while it's a huge hindrance on everyone else. Again, if you can just log out to avoid a penalty, it's not a penalty worth having, in my opinion, and I think there's better options.

    That said, the event tech isn't bad in any capacity - and I think it'll prove more useful than not, but I'm not convinced the druid events are well placed for it. I'm also of the mindset that having flight constantly available makes the world significantly smaller - the same applies to ridiculous speed boosts. When trying to gather for a dungeon, kill manticores or what-not, I usually don't bother going if I have to make a trip against a bunch of druids that'll get there well before me; my travel speed is too much of a liability.

    I understand that it's alpha, though, and many of the speed buffs are useful. As soon as mounts hit the table, though, I'd really like to see anything other than a short sprint effectively removed, personally.

    As for the events themselves, I don't think there is a way you can ever make them more compelling for druids. They'll always be perceived as an annoyance. You can add sweeteners, like the tokens, but this only reinforces it as a compulsory element of play, and will no doubt push more players into becoming druids in the long run.

    It's a bit of a shame that conflicting choices likely won't be well received, because being a druid at the cost of not being something else is a much fairer trade-off. At this stage, I expect that the majority of players will be druids on their first characters.

  9. #9
    Member Dragone's Avatar
    Join Date
    Feb 2017
    Posts
    45
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    What upset me last time I participated at a druid event in kur I got no dreva points, wtf, anyway I don't do anymore druid events the nuisance to get wherever the event is happening, spamming to get into any group available, to me it's not worth it events finish fast now so I just sell/restock I even just keep hunting for loot. For druid event maybe a new "battle" map a land being contested by 2 opposing forces one trying to edge the other maybe make it a 4 season land have all monster spawn there only thing you don't know is which one it is,have dormant portals to it in different areas when the "land" calls for help they activate and you portal in and upon entering you are eligible to get drevas points maybe raise the points attained, increase the items and prices of inventory to spend points, seeing an ability increase like a permanent +5 to hp for a ridiculous price I might decide to work towards it. have the druids even there only this way everyone knows where event happening, you miss out instead of punishing the rest of the people maybe reward the partecipants

  10. #10
    Senior Member Eachna's Avatar
    Join Date
    Dec 2016
    Location
    Australia
    Posts
    147
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Khaylara View Post
    "you also get to travel the map a lot quicker than you could before"

    Imo that is the reason most chose to be druids. It seems kinda wrong to pick a "class" in order to bypass the limitations of the teleport/travel system (a similar thing would be making mules to bypass the storage system).
    Wouldn't that be an indication that teleportation/run speed should be re-worked?



Thread Footer

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •