Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #11
    Member Taledar's Avatar
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    Quote Originally Posted by Celler View Post
    R and F work for up and down in the water much the same way they do for flight.
    This combined with the other suggestion(s) to bind keys for select next & use selected make fishing a whole lot easier.

  2. #12
    Member Murk's Avatar
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    Quote Originally Posted by Taledar View Post
    This combined with the other suggestion(s) to bind keys for select next & use selected make fishing a whole lot easier.
    This is makes a big difference.

    I have TAB select next non-combat thingy
    shift-tab select previous
    the ` key (above tab) as the use key. (and also mouse button 3, by which I mean the mouse wheel press)

    This makes a gigantic difference. I steer with the mouse, and hold R to swim on top of the water.

    I've moved select next enemy to e and select previous to q on the keyboard, and moved strafe down to z and c instead of whatever they used to be, x to auto-run. And now. I never ever, die.



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