Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
They are but in terms of playable race which is what I'm looking forward to, donno if that's how they're gonna look. From the sneak peek into fae they look different from the faerie NPCs, rather like mobs. No dwarf mobs yet so I can't tell
I hadn't actually noticed but yeah it would seem so.
That said - I do believe what I said stands, that Fae and Orc will arrive beforehand.
- When you wanted a lot of Gene Wilder gifs, (Wonka.. obvs), but instead have to attend a funeral for the signature section. Rest in RIP, RIP in Piece o'ever-lasting cake. -
I think after getting things finished in Gazluk they should definitely focus on some of the lower lvl less content filled areas such as south serbule and Ilmari. After that maybe graphics and model updates for what is in the game so far. Then get back to bringing out new content, lvl's and such.