Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
- When you wanted a lot of Gene Wilder gifs, (Wonka.. obvs), but instead have to attend a funeral for the signature section. Rest in RIP, RIP in Piece o'ever-lasting cake. -
Is the dungeon going to have a sort of entry area where people could solo a bit while waiting to do dungeon pug groups? This worked well in EQ2. You would often go to a dungeon and just kill time farming the entrance areas while waiting for someone else to come along to start a group with. Then once there were 2 of you you might start to go a bit further in while canvassing LFG channels. Or, after you had been doing that for a bit someone else might come along and start clearing the top of a dungeon while LFG as well.
It works well for contested/open dungeons.
PS. Tsugumori - you have to stop posting now! you are on 666 points ;p
PS. Tsugumori - you have to stop posting now! you are on 666 points ;p
I DIDN'T NOTICE!!! G++GUHB!IUB!rvnb
- When you wanted a lot of Gene Wilder gifs, (Wonka.. obvs), but instead have to attend a funeral for the signature section. Rest in RIP, RIP in Piece o'ever-lasting cake. -