Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1
    Banned spider91301's Avatar
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    Able To Name Loadouts To Help Remind Us Of What We Set It Up For

    like for example if you have a battle gear mode where its for pure fighting but not speed and then you have a loadout for speed for traveling how do you remember the difference easily without trying to randomly choose one and find out or spend a good 5 minutes trying to remember what the heck did i set my traveling load out as or when you are farming or playing music but keep a little combat mode on incase someone has ursula curse and get hit by an annoying spawn up but click the wrong loadout

  2. #2
    Member Ells0430's Avatar
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    I like that idea, also I would love if you could lock them. I hit the wrong button often and either copy over them or delete them...my own errors but I need them to be Ells proof lol

  3. #3
    Senior Member Tagamogi's Avatar
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    I like both of these suggestions. I did not set up a key combo for saving loadouts since I'm sure I'd fatfinger it by mistake, but I've still managed to accidentally overwrite the wrong loadout a few times even when going through the menus.

    Also, um, how about more loadout slots? I currently have about 5 skill set combos that I'd like to set up, plus there's a traveling outfit, and I don't really want to lose some of my older loadouts in case I'd like to go back to them, and ... ok, maybe I am just trying to do too many things at once.

  4. #4
    Senior Member Niph's Avatar
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    You can use key combos that are impossible to press by mistake. Ctrl+F1 and Ctrl+F6 for instance (that's what I use). Two loadouts keys aren't that hard to remember.

  5. #5
    Senior Member kazeandi's Avatar
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    Gear saved to loadouts should have its own inventory window, and a paperdoll is sorely missing.
    Only unequipped gear should land in the inventory.

  6. #6
    Senior Member Crissa's Avatar
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    Quote Originally Posted by kazeandi View Post
    Gear saved to loadouts should have its own inventory window, and a paperdoll is sorely missing.
    Only unequipped gear should land in the inventory.
    So you should be penalized for not wearing a gear slot?

    There is a display issue, I think, with just the highlit borders. It's messy. Having them segregated while worn (or in outfits) would be nice.

    Whitespace for sorting is what I'd really like.

  7. #7
    Senior Member kazeandi's Avatar
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    Where do you get the penalty idea from @Crissa ? I don't get what you mean.

  8. #8
    Senior Member Crissa's Avatar
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    Quote Originally Posted by kazeandi View Post
    Where do you get the penalty idea from @Crissa ? I don't get what you mean.
    If there are slots you can only use for equipped items... The default is that you're denied those slots unless you have something equipped in that slot. Gorgon has tried to not do that.

    If it's just a display issue, well, yes, we could use more ways to display things ^-^

  9. #9
    Senior Member kazeandi's Avatar
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    No, I mean a different window for your equipped gear, with your character and the itemslots at the appropriate position, like.. helmet on your head, pants on your legs etc.
    Would be a different window than the inventory.



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