A lot more responses than I expected. I am probably only going to reply to this many replies at one time only once. Sorry if anything comes off harsh, just trying to tackle through all of it quickly..no time for tact.
1] A bit of a contradiction, but I'm not disagreeing with you on the point that they should reward testers, I just think the manner in which it is being done is suboptimal.
2] A wipe wouldn't change this. Guilds would still reform and veterans would still be educated, help can still be dished out.
3] I don't think pointing me to a different game is a good answer. But thanks for the reply anyways as at least you are being genuine.
4] That is true, however this type of decision can also impact the success of the game. I paid the $100 dollar pack, and I plan on playing even without a wipe, I just *personally* think its really really shitty. I wouldn't have even made this post but after talking to several other people about it who felt the same I decided to post. Some people I spoke to knew players who've already left after hearing this decision but I imagine that was awhile ago now.
5] (Wiki) yup.
1] No I obviously would not feel that way, because the game would have been officially released for 2 years. This *is* factually entirely different and otherwise is your opinion of what a released game looks like.
2] Yes it does matter for players like me. If you aren't naturally competitive, you wouldn't understand.
3] Similar to #2 . From your perspective, you are looking at how advanced players can help you speed up your game. Players like me want to trudge through the dirt and race other players to the end-game. Can I decide to not interact with advanced players, purchase their goods, etc? You might think yes, but the answer is no. Player vendors still would exist on a fresh slate, and I could in good conscience purchase items from them for example, do trades, etc to progress forward in the game and be "cheating"(how I would describe it). Furthermore, the farther you get in the game, the more valuable your own crafting becomes and your own traders. If players have far superior skills than me, they can easily farm materials faster and craft higher level gear way faster than I can.
4] "Very rarely." You might think that, but the reverse is true in my own experiences with video games. Additionally, money in this game isn't so hard to get, skills differences amongst themselves would be pretty out of balance. I won't deny that councils are valuable, but having skill advantages over a player is much more valuable and can also tip that financial balance amongst other things.
5] I agree, long time vets probably should receive some kind of award. I don't like the idea of players retaining their skills as a reward and that is my opinion. I've also dropped $100 dollars into this game and will subscribe to it, so yes...money..?
6] See #2 , #3 . You don't come off as the competitive type based on your answers. Nothing wrong with that.
7] It's not about the fact that someone "has more than me", its the rush of a fresh start and the whole experience. If other players are already OP, it will throw off the experience of creating and building a fresh character. See #3 .
8] I honestly just threw the wiki thing in there as a very minor point. Surprised how much defense a wiki is getting, I realize that it's a wiki and that it isn't going to be 100% in alpha stage. It was more of a call for awareness "I've been working up data, btw your wiki is broke"(not just missing data). Clearly people are aware of that, I see that now.
9/10] Indeed, thanks for your opinion. In summary I think you are on the far opposite end of being a competitive player, so we'll never quite see eye to eye. I do really like this game, which is why I dropped money in, and will continue to play. However not having a wipe really kills any excitement I have for official release. I'll play the game, and enjoy it, again I just think that not wiping realllllllly sucks and will also suck for many new people.
1] If you look at this game, you will see it is in alpha. They focused a lot on certain aspects of the game, so it feels like a "beta" in certain contexts, but it is extremely lacking in other departments like visuals. They call it an alpha, and I agree that is in alpha. You can't speak on behalf of the devs unless you can quote them that this is why they are calling it an alpha.
2 years man. Brutal, that would suck for you, but I still hold my opinion.
I have a similar mindset to this. I don't think anyone will be starting from zero however, if there is no wipe.
Yea that is another opinion. Thanks for the response.
See my response to ANT3RA, #3 . I am looking forward to making alts with the new races, despite the fact that some players are likely going to instantly be able to pick them and there will already be a monster economy / high level players to juice your character.
Devs will try to make everything perfect, but it isn't possible lol. I pretty much agree with this, and as a player who's been on games that wiped 1-2 years later and restarted... I had no problem personally. If the game is actually good, restarting is no problem. At some point however, a foot needs to be put down and say *no more wipes* so that people can rest easy. I think it's a bit early for PG to do that...hence this thread.
This was kind of a Billy Madison response for me.
Indeed.
Depending on the reviews the game receives before official launch, and player size, I agree with this. 2 servers could actually be ideal if there are enough people to support it.
Purchasable early access games are almost always unethical by their very nature, and should die in a blaze of fire. Steam is filled with garbage now. Please do not repeat that it is the new model for online games, I'd like to think that the early purchase model is dying out because people are catching on and what you are saying is poison to my ears(or eyes, technically). I make an exception for a team like Project Gorgon because you can tell they are dedicated and care about their game. Otherwise, I really like the friendliness of your response lol thanks. I don't believe you understand my perspective at a first glance which is that I don't want to be helped by advanced players. I'd like to be at the front of the line, digging my way through it and working alongside players without the adverse affect of having op characters exist(in comparison to a new char).
Made it through, only 1 troll who didn't even bother to read my post. Obviously a lot of the current players are going to be biased towards keeping their characters if they feel that way, but in the grand scale of the game's release I think these opinions wouldn't be so loud.