Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1
    Junior Member cheaptoad's Avatar
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    Player made mods/addons.

    Just curious. Are there any plans to allow player made addons?

  2. #2
    Member ShubiMaja's Avatar
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    External tools of informational nature exist and are encouraged http://projectgorgon.com/wiki/GorgonEye

    Tools that modify existing game-play are probably frowned upon (and probably not possible, but need official word on this)

    Tools that automate game-play (botting) are flat out banned.
    The Cows Are Always Watching.

    Spoiler Spoiler:

  3. #3
    Senior Member Greyfyn's Avatar
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    We have been told numerous times that player made "add-ons" are not allowed.

    Also, Gorgon Eye is not useable in its current state; it is simply not maintained.

    If you want current information, Tannin is keeping Gorgon Explorer up to date:

    http://www.gorgonexplorer.com/

  4. #4
    Senior Member alleryn's Avatar
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    Quote Originally Posted by Greyfyn View Post
    We have been told numerous times that player made "add-ons" are not allowed.

    Also, Gorgon Eye is not useable in its current state; it is simply not maintained.

    If you want current information, Tannin is keeping Gorgon Explorer up to date:

    http://www.gorgonexplorer.com/
    I still find GorgonEye useful for identifying item tags on items (a feature Gorgon Explorer does not include, as far as i know). Some of the information may be out of date, but it's still pretty good for discovering which recipes count as "RareRecipes" for purposes of gifting to Flia, and other things of that nature.

  5. #5
    Senior Member Crissa's Avatar
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    Add-ons are not automations, so they wouldn't be covered in the 'you can't do that'.

    Mostly they've said they wish they could but so far can't see supporting it. It is a technological hurdle.

  6. #6
    Senior Member Khaylara's Avatar
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    Quote Originally Posted by cheaptoad View Post
    Just curious. Are there any plans to allow player made addons?

    Ingame addons are bannable as far as I know (confirmed by Greyfyn).

  7. #7
    Senior Member Crissa's Avatar
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    There are no Addons, so they can't be 'bannable'. That's ridiculous. Addons augment the client using the client-approved hooks. That's the difference between hacking the client (ban-able) and an Addon.

    My controller modification isn't an 'addon', it's part of the drivers for my hardware. And no, I use it for accessibility, not altering the client.

  8. #8
    Junior Member Delceri's Avatar
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    Addons are amazing. If there's time to add a legitimate way for players to create/import them that would be great. There's plenty of small tweaks I'd like to make, and player made GUIs are usually amazing. I know a new one is in the works, and there should be a good default GUI, but there are artists out there who will do a better job for free. As well as custom item sorting, item details, quest information, better maps, dps statistics, and so forth. Depends on the skills and size of the playerbase though.

    (but there are bigger fish to fry)
    Last edited by Delceri; 04-05-2017 at 01:38 AM.



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