Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1
    Junior Member jacksj1's Avatar
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    Fishing can be hugely frustrating

    Fishing can be very frustrating. You have to be very close to click on 'Catch Fish' such that a fish swimming in a circle is moving around the whole screen. If you click in the wrong spot you no longer have the fish targeted. At the same time you are often trying to stay at the same vertical height if the fish is not near the bottom. I also suspect lag is playing some part in how difficult it is to click on 'Catch Fish' at the correct time.

    The result is that with some more mobile examples you are constantly missing the fish and because of losing breath having to get in and out of the water. Probably worth considering also that it's something a lot of people trying the game are going to experience very early in their play time, so it disproportionately affects perceptions.

    Suggestion : make it either so that all fish are sometimes static or allow 'Catch Fish' to be clicked from two to three times further away than it presently needs to be successful.
    Last edited by jacksj1; 04-25-2018 at 03:59 AM.

  2. #2
    Junior Member Koldbones's Avatar
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    I tried it today and maybe I missed it. But is there anyway to swim up. Seemed that all I could do was swim down to the bottom and couldnt swim up for air had to swim across or go back where i started to come up.

  3. #3
    Senior Member Niph's Avatar
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    To swim up, press space.

  4. #4
    Senior Member ShieldBreaker's Avatar
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    If you are having a difficult time catching fish with the mouse, if you select the fish and then press the 'U' key on your keyboard it works the sames as pressing the 'Catch Fish' button.

  5. #5
    Junior Member Azarik's Avatar
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    Fishing comes off as a very unfinished and tacked on skill currently. Probably better off waiting for a real fishing system to be put in with poles and such.

  6. #6
    Senior Member Mikhaila's Avatar
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    Ice Fishing is a thing in Kur Mountains.

  7. #7
    Junior Member jacksj1's Avatar
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    Quote Originally Posted by ShieldBreaker View Post
    If you are having a difficult time catching fish with the mouse, if you select the fish and then press the 'U' key on your keyboard it works the sames as pressing the 'Catch Fish' button.

    Thank you. Much better.

  8. #8
    Senior Member alleryn's Avatar
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    Quote Originally Posted by jacksj1 View Post
    Thank you. Much better.
    You may want to bind a key to 'Select Next Non-Combattant' as well, in order to make it easier to select the fish in the first place.

    In conjunciton with the 'Use Selected' ("U") key, it can make tasks like looting corpses, speaking to npcs, harvesting wood, etc a bit quicker and more intuitive.

  9. #9
    Member preechr's Avatar
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    Right clicking on something moves you to it and activates the default activity, so useful for fishing and foraging, etc...

    Not so much for combat, but left clicking on something then selecting the first attack you wish to use will (usually) cause you to run up and hit the enemy

  10. #10
    Senior Member Celler's Avatar
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    R and F work for up and down in the water much the same way they do for flight.



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