Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
1. If you see someone in the hallway on the way to a boss room, just ask 'hey want to group for the boss?' Much like the same as before, but more important now. (See #2 )
2. Don't be a D--k! As with most life situations, both work and leisure, try to consider the needs of the people right next to you, how is what you are about to do going to impact them, and their day? If the answer is 'might annoy me' then don't do it.
Don't call your own advice excellent. If the advice is actually high quality, it should speak for itself.
I don't agree with your use of the word "might". Don't do anything that you think will annoy someone else, but i don't think people need to go walking around on eggshells either. If no one ever did anything that might annoy someone else how would anyone ever get a date?
If you think it might and it does, the solution is be prepared to apologize. Drop them a potion or swap loot or whatever is needed. It's easy to get frustrated, so best to be helpful when you see someone else feeling that!