Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
You could maybe try using a lower graphics setting Full Screen Resolution to get larger icons, under Options> Graphics, this is assuming your are not running in a window. There is a new GUI being implemented in some future update so maybe some fix in there or that would be the time to mention a need for better scaling if it is still an issue. With the new interface inbound, the small team behind the game can't get sidetracked making changes to the old interface. Probably give lower screen resolutions a shot and see if that works, you might also then need to undo changes made to scaling to get it to look right after. If it works as a temporary solution you can make suggestions on features for 4k monitors once the new GUI is ingame.
The Record Golem you are referring to has been shipped off to that store house because he is broken. The Store house is where old golems go to die, sadly.
You could maybe try using a lower graphics setting Full Screen Resolution to get larger icons, under Options> Graphics, this is assuming your are not running in a window. There is a new GUI being implemented in some future update so maybe some fix in there or that would be the time to mention a need for better scaling if it is still an issue. With the new interface inbound, the small team behind the game can't get sidetracked making changes to the old interface. Probably give lower screen resolutions a shot and see if that works, you might also then need to undo changes made to scaling to get it to look right after. If it works as a temporary solution you can make suggestions on features for 4k monitors once the new GUI is ingame.
The Record Golem you are referring to has been shipped off to that store house because he is broken. The Store house is where old golems go to die, sadly.
Running a lower resolution on a 4k monitor looks like crap.
If you already have it so it can do a small amount of scaling should not be hard or long to make it do more.
We are programmers and have a POS system that works for 480, 720, 1080, 2k and 4k and it all look fine.
So another game we have to wait months or years to play.
Running a lower resolution on a 4k monitor looks like crap.
If you already have it so it can do a small amount of scaling should not be hard or long to make it do more.
We are programmers and have a POS system that works for 480, 720, 1080, 2k and 4k and it all look fine.
So another game we have to wait months or years to play.
I will keep looking for another one
Running 1080p on a 4K monitor looks like 1080p. While we appreciate your interest, we are working on an entirely new GUI and therefore won't be making any GUI related changes until that's ready.