Hello there. I was hoping I could get some verification on the order of operations for damage calculation. I've ran a few tests myself so I think that I have a rough idea of the proper order, but i've had a few anomalies with it and would like to see if it's possible to get an answer.
Assuming the following situation...
0 defence, x hp zero armor enemy.
User has
100 Ability base dmg= A
50% modifier to ability damage, first source = P
25% modifier to ability damage, second source = Q
10% modifier to global base damage = G
75 Flat Damage first source = F
75 Flat Damage second source = E
100% Crit damage = C
Total dmg = 100 + (A*P)+(A*Q)+(A*G)+(A*C) + F+G
Or assuming the numbers listed above...
435 =100 + (100*0.5)+(100*0.25)+(100*0.10)+(100*1.0)+75+75
Can I get a confirmation on this possibly?