The casino deadlier weapon blacksmith Recipies have broken the game
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Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
The casino deadlier weapon blacksmith Recipies have broken the game
Apparently from someone more well known then myself has told me apparently the damage on weapons is base damage and because the +2 damage mod that takes no enhancement points increases base damage people are doing 17k damage with only 1 hit and basic moves are doing 1k so what does this means it basically mean knife sword and hammer are the new bard that with how long that took them to nerf will take years so soloing gazkeep no skills is not longer a dream because if a mod increases your damage by 80% and you have done that on a random sword 250 times which=500 so thats 500 plus your base damage which say it is 761, added all together thats 1261x80% and bam you are hitting like a truck this needs to be fixed even though I love sword this could legit break the dam game like dam people are going crazy buying all the experts slabs they can find because they want to exploit the fk out of this
%mods for the weapon as a whole dont effect it mods for specific attacks like decapitate +60% do and its even worse with hammer
Last edited by spider91301; 10-12-2018 at 10:27 PM.
That isn't something that can be done easily or maybe all in a hot fix patch. Still only beta and unbalanced additions are still likely to happen, we as testers need to find those and point them out. Corrections will occur when needed and possible.
That isn't something that can be done easily or maybe all in a hot fix patch. Still only beta and unbalanced additions are still likely to happen, we as testers need to find those and point them out. Corrections will occur when needed and possible.
You could easily do a sweep of all weapons in-game that has had the mod applied, remove the mod and refund the enhancement points. It is just a silly method you need to run once. It's not that mindboggling.
It's not like the entire game is a well balanced thing that just got destroyed. You could already hit for 10k or powerlevel someone from 1-50 in hours, now you can do those things easier. It's not the most urgent thing in the world, and if the already made weapons can be converted to whatever the recipe gets remade then that's better than deleting them
Have you done the calculations to realize how much money it costs to create a weapon like that? Not to mention how many failed attempts are inevitable? I think you would realize this is not a game breaking situation, but more of a situation of players who are stuck at a certain level who have no other way to spend their money. In the long run these recipes won't change how people play the game, so no it's not gamebreaking.
Yep, the stacking glitch could have gotten you banned not sure that came into effect or people still stacking things in the hundreds and now this, broken on top of broken.......