This is pretty much how I feel. I want to log in but every time I do I see those costs and it isn't worth the few hundred hour grind that I know is coming just to unlock 3 or 4 combat skills and 4 or 5 tradeskills ( and then grind more to level them). On top of that since transmutation and augmentation are almost 100% required I will need a different money source then dropped equipment since I'll be decomping that stuff for a long time.
The points I keep repeating about combat are sort of related to this, since if combat was satisfying I wouldn't care about the grind 1/2 as much ( but it would still be imo excessive).
To people that say just do work orders: Not everyone likes crafting bullshit enough to want to sit there and do it as a money source, or has 8 alts to store all the materials needed for it. I am decently high up the tree in most tradeskills atm but I'm not about to spend 10 8hour days farming materials to last me through the next few months, I'd MUCH rather be fighting shit. This of course doesn't apply to everyone, some people enjoy it and I wish them well of it, but not everyone does.
I actually said this on patch day in game to someone, but it would be a lot less frustrating if skills unlocked automatically when level caps were increased but you put more cost into individual abilities which you still need to pay for to learn. As in, I don't need you to teach me how to swing a sword better, practice teaches me that... I need you to teach me this more powerful version of a specific sword attack for money still, though.