This seems important. I've checked the file and it exists, was installed by Steam.
Code:
Couldn't open /Users/stacey/Library/Application Support/Steam/steamapps/common/Project Gorgon/MacPlayer.app/Contents/Plugins/steam_api.bundle/Contents/MacOS/libsteam_api.dylib, error: dlopen(/Users/stacey/Library/Application Support/Steam/steamapps/common/Project Gorgon/MacPlayer.app/Contents/Plugins/steam_api.bundle/Contents/MacOS/libsteam_api.dylib, 2): no suitable image found. Did find:
/Users/stacey/Library/Application Support/Steam/steamapps/common/Project Gorgon/MacPlayer.app/Contents/Plugins/steam_api.bundle/Contents/MacOS/libsteam_api.dylib: code signature invalid for '/Users/stacey/Library/Application Support/Steam/steamapps/common/Project Gorgon/MacPlayer.app/Contents/Plugins/steam_api.bundle/Contents/MacOS/libsteam_api.dylib'
Then a bunch of dynamic libraries fail to load, ending with
Code:
[Steamworks.NET] Could not load [lib]steam_api.dll/so/dylib. It's likely not in the correct location.
System.DllNotFoundException: steam_api
at (wrapper managed-to-native) Steamworks.NativeMethods:SteamAPI_RestartAppIfNecessary (Steamworks.AppId_t)
at Steamworks.SteamAPI.RestartAppIfNecessary (AppId_t unOwnAppID) [0x00000] in <filename unknown>:0
at SteamManager.Awake () [0x00000] in <filename unknown>:0
Also, it says fallback could not load files from MonoEmbedRuntime but there's no such directory - there's a ~/Library/Application Support/Steam/steamapps/common/Project Gorgon/MacPlayer.app/Contents/Frameworks/Mono instead.