Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
did up some quick to try and fit with the new guideline.
Originally Posted by Citan
Hey guys, loving the screen shots! Contest is still open, but I wanted to add some new info.
We picked some preliminary winners for our Steam page, and Valve turned a few of the screenshots down because they looked like pre-rendered images. The rule is that "screenshots must show actual gameplay." Of course, all your shots were in-game footage, but I guess the point is to make it very clear to the viewer that the shot came from in-game.
So if you want to do a shot of scenery, I think the best bet is to leave the UI enabled so that it's clearly in-game footage!
Hey guys, loving the screen shots! Contest is still open, but I wanted to add some new info.
We picked some preliminary winners for our Steam page, and Valve turned a few of the screenshots down because they looked like pre-rendered images. The rule is that "screenshots must show actual gameplay." Of course, all your shots were in-game footage, but I guess the point is to make it very clear to the viewer that the shot came from in-game.
So if you want to do a shot of scenery, I think the best bet is to leave the UI enabled so that it's clearly in-game footage!
Will do. Can we get an ETA on Steam release so we know if we can replicate screenshots from player events like the Sunday poetry reading, or should we do a few fake group events if time is of the essence?
Hey guys, loving the screen shots! Contest is still open, but I wanted to add some new info.
We picked some preliminary winners for our Steam page, and Valve turned a few of the screenshots down because they looked like pre-rendered images. The rule is that "screenshots must show actual gameplay." Of course, all your shots were in-game footage, but I guess the point is to make it very clear to the viewer that the shot came from in-game.
So if you want to do a shot of scenery, I think the best bet is to leave the UI enabled so that it's clearly in-game footage!
Darn, won't be able to redo my screenshots for the contest. I waited for the red fullmoon and timed a good cloud passing over infront of them so can't get those shots again till the next full moon.
These are resubmissions....100% pre-rendered free!
First 2 are from the 3-11-18 Poetry Jam and the last is a reshot of the bird's eye view on northern Serbule. These are compressed to 1080p but I have the super high res originals if you want them: