Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
[MENTION=397]xerandus[/MENTION] - please log in with that character, wait a minute or so until you're sure it's dead, and then get me the log file. (To find the log file: when you start the launcher, it says where it's downloading to. If you navigate to that directory in Explorer, and go down one more directory, you'll find an output_log.txt file. If you do a file-find for output_log.txt you should find it, too, but note that the launcher makes an output_log.txt file, but that one's useless here.)
Then you can log in with a different character and use "/unstickchar charname" (where charname is the name of your stuck character). It will teleport the character back to the newbie island.